As we know, Watch Dog is an automated system to find loopholes or unusual program, in this as players will have the ability to take on any networked system hack, which will also become the game protagonist Aiden Pearce's most powerful weapon. Either by changing the shootout in the streets of traffic signals to trigger a chain reaction accident, or through the city to get the ubiquitous monitor anyone's personal information, the player can controls virtually any element of the game around the world.
Watch Dog to bring a limited degree of freedom compared to today's open world game a higher level of ability, it is to control the city, Jonathan Morin of Ubisoft’s creative director, said: In the Watch Dog, all things linked to the city central control system (ctOS) will become a weapon. By breakout game boundaries, we will offer players to reach unprecedented large-scale Games on action elements and the ability to manage information.
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