Thursday, April 18, 2013

How to Use the Weapon of DMR in Halo 4



The master chief costume  and the weapon always become the topic of the fans of halo 4. I am more interested in the latter. Now let me learn something about the DMR.


The Designated Marksman Rifle (DMR) is a basic arsenal of Halo. It shoots semi-automatic, has enough ammunition to some enemies in a row to kill (in the right hands), and is optimized for the head. It is a go-to weapon lead-out for many experienced players. Even if it is in the same category as the fight shotgun, rifle light and the Covenant Carbine, DMR has some distinct differences. The DMR takes a little slower, but it is more accurate, especially at long distances. The average enemy is killed by four bullets in the head, and that is what you should aim for.


The DMR can be adapted to suit the
master chief armor ability, but there are a few that have very effective strategies. Due to the nature of combat situations that you create with the DMR, the Auto Entry can offer great support and agro generating ability. Take to the enemy to keep a bottom at the beginning of the Battle of balance. The area of ​​regeneration is also very useful to keep you alive long enough to finish hits. Many modes armaments are also useful when the vibrating DMR. First, the firepower pack allows you to equip a specialized tactic than a pistol secondary weapon. The tactical plan for the protection and upgrade support munitions are essential choice for long-term missions and players who stay back and let them speak for themselves DMR prefer.

DMR is so powerful that it can be used effectively on any map. I think many fans of halo 4 will want to use it. What about you?

No comments:

Post a Comment